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Mengkaji akibat game online tidak hanya pada industri game itu sendiri, tapi juga pada kebiasaan populer, media sosial, dan interaksi sosial. Membahas fenomena seperti e-sports, streaming game, dan kelompok sosial virtual yang terwujud di sekitar game online.
Monetization Strategies in Online Games: From Microtransactions in order to Subscription Models
Introduction Monetization is a new critical aspect associated with online gaming, deciding how developers preserve their projects and even continue to provide value to participants. Over the many years, various…